Animation Production

Base Calloborate with leading animation company in
North America and Europe to provide service animation production

Education

One of the fundamental objectives of BASE is to promote the animation industry in Asia,
especially Indonesia. As one form of achieving this goal, BASE
cooperation with institutions of higher education, secondary vocational
schools and educational institutions such as Djarum Foundation.

About Us

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BASE (Bali Animasi Solusi Ekakarsa) is a professional Animation studio located in Bali, Indonesia. We officially launched our practice in July 2015, since then have grown to a 200 staff studio producing multiple shows for both domestic and international markets, including the popular shows Sonic Boom (for Technicolor in US) and Luna Petunia (for Brain Power Studio in Canada). Our business focuses on production services, IP creation, and educational consultancy service.

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Our Service

One of the fundamental objectives of BASE is to promote the animation industry in Asia, especially Indonesia. As one form of achieving this goal, BASE cooperation with institutions of higher education, secondary vocational schools and educational institutions such as Djarum Foundation.

Education

One of the fundamental objectives of BASE is to promote the animation industry in Asia, especially Indonesia. As one form of achieving this goal, BASE cooperation with institutions of higher education, secondary vocational schools and educational institutions such as Djarum Foundation.
BASE collaborate with leading animation company in North America and Europe to provide service animation production.

Animation Production

BASE collaborate with leading animation company in North America and Europe to provide service animation production.

Contact Us

Jl. Teuku Umar Barat  No. 379
Padangsambian Klod,
Denpasar Barat, Denpasar,
Bali 80117

Phone : + 62 361 8476274
+ 62 361 8476312

Recruitment Officer
Diah Nirmala Dewi
diah.nirmala@mail.base-indonesia.com

 

Career

3D ANIMATOR

LEVEL : JUNIOR TO MIDDLE

JOB DESCRIPTION

  • Create animation sequences as assigned by the Supervisor/Director
  • File management – organize work/files efficiently
  • Remain current and up-to-date in animation techniques
  • Meet assigned animation quotas.

REQUIREMENTS

  • Have understanding of general animation, character animation, and lip-synching
  • Understanding of modeling and lighting skills
  • Have knowledge of 3D software preferably Autodesk MAYA
  • Strong compositional skill is preferred but not essential
  • Good understanding of character posing
  • Able to communicate creative and technical thoughts and ideas
  • Able to multi-task and prioritize
  • Thrive in a high pressure, deadline oriented environment
  • Enjoy working in teams and is good at following directions.

 

 

3D ASSET CREATION

LEVEL : MIDDLE TO SENIOR

JOB DESCRIPTION

  • Create 3D Model and texture as assigned by the Supervisor/Director
  • File management – organize work/files efficiently
  • Actively participate in script read-throughs and suite meetings offering thoughts and ideas
  • Remain current and up-to-date in 3D Modeling and texturing
  • Meet assigned quotas

REQUIREMENTS

  • 1 – 3 years experience working in same position
  • Have understanding of general Modeling, and texture mapping
  • Have knowledge of 3D software preferably Maya
  • Degree/diploma in fine arts or animation or equivalent
  • Able to communicate creative and technical thoughts and ideas
  • Able to multi-task and prioritize
  • Able to thrive in high pressure, deadline oriented environment
  • Able to work as a team
  • Able to follow direction well

 

 

COMPOSITOR

LEVEL : MIDDLE TO SENIOR

JOB DESCRIPTION

  • Constructing the final image by combining layers from previously created material (rendered animation, vfx, 2D materials, etc)
  • Combine all elements into final image and ensuring it match with required style of the project including maintain the continuity
  • Produce good quality work as required
  • Work closely with Lighting Supervisor and the team in daily basis
  • Manage work quotas and meet assigned work responsibilities based on workflow and schedule

REQUIREMENTS

  • Willing to be located in Denpasar, Bali for full time
  • 1 – 3 years experience working in same position
  • Have experience using node based compositing software is a must
  • Have experience using Autodesk Maya is a plus
  • Receptive to constructive feedback and willingness to work through an iterative process

 

3D VFX ARTIST

LEVEL : MIDDLE TO SENIOR

JOB DESCRIPTION

  •  Create vfx required and apply into the shot assigned
  •  Produce good quality work
  •  Work closely with VFX Supervisor and the team in daily basis
  •  Manage work quotas and meet assigned work responsibilities based on workflow and schedule

REQUIREMENTS

  •  Willing to be located in Denpasar, Bali for full time
  •  1 – 3 years experience working in same position
  •  Have experience using Autodesk Maya and After Effect is a must
  •  Have experience using node based compositing software is a plus
  •  Receptive to constructive feedback and willingness to work through an iterative process

 

3D RENDER ARTIST

LEVEL : JUNIOR TO MIDDLE

JOB DESCRIPTION

  •  Applying lighting rig into the shot and adjusting as required
  •  Create render passes and submit the work to render farm
  •  Checking render result and make sure it is ready for sompositing process
  •  Produce good quality work as required
  •  Work closely with Lighting Supervisor and the team in daily basis
  •  Manage work quotas and meet assigned work responsibilities based on workflow and schedule

REQUIREMENTS

  •  Willing to be located in Denpasar, Bali for full time
  •  Fresh graduate are welcome to apply as long as he / she demonstrate required skills (Junior Position)
  •  1 – 3 years experience working in same position
  •  Have experience using Autodesk Maya is a must
  •  Have experience using node based compositing software is a plus
  •  Receptive to constructive feedback and willingness to work through an iterative process

SENIOR 3D ANIMATOR

JOB DESCRIPTION

  •  Create animation sequences as assigned and directed by the Supervisor / Director
  •  Produce good quality work – through well planned thought process
  •  Manage work quotas and meet assigned work responsibilities based on workflow and schedule
  •  Remain current and up to date in animation techniques
  •  Train, mentor or supervise the work of entry and mid level animator

REQUIREMENTS

  •  Willing to be located in Denpasar, Bali for full time
  •  Minimum 3 years of experience in 3D animation
  •  Advance using Maya is a must
  •  Strong knowledge of basic principles of animation : timing, body mechanics, acting, lipsync, etc
  •  Good communication and teamwork skills
  •  Receptive to constructive feedback and willingness to work through an iterative process

3D RIGGER

LEVEL : MIDDLE

JOB DESCRIPTION

  • Rigging and skinning of characters and props
  • Works closely with the Animators and Modelers to ensure the quality and problem solved as needed
  • Creates and supports appropriate control mechanisms and tools for receiving departments

REQUIREMENTS

  • Willing to be located in Denpasar, Bali for full time
  • 1 – 2 years of experience working in same position
  • Extensive rigging experience using Maya
  • Artistic eye for proper skin deformation
  • Have knowledge in Maya scripting (Python is preferable) is a plus